VISUAL NOVELS – LOVINGLY DRAWN & DEEPLY WRITTEN

Author: Rhycicle Studio

  • New in-world item: The ultimate cure against cryo hangover

    New in-world item: The ultimate cure against cryo hangover

    Today we’re adding another small piece to the world of Ino’s Odyssey: a boxed injection solution against cryo hangover.

    According to the label “Cryo Hangover Begone” (points for creative pharmaceutical naming 0/10) is used to treat cryo hangover – because apparently waking up from a cryo nap isn’t just strech and hydrate, but a medical situation .

    The packaging looks almost too harmless. Soft colours, a cute and friendly stylized figure and the kind of icons meant to make it’s usage feel completely normal and safe.

    But even though the packaging more looks like something you’d expect in the shelf next to baby bath salts it is probably not quite as innocent as it looks at first glance 🥺.

    We love pros like this because they make the setting feel tangible: everyday objects with very not-everyday purposes.

    Interested in more? Check out our Patreon and support us to get access to early content and extras you won’t finde anywhere else.

    Thanks for following alond -and please take care out there… we sincerely hope you’ll never need “Cryo Hangover Begone”.

  • In-world UI reveal – Ino Andas cryopod readout

    In-world UI reveal – Ino Andas cryopod readout

    Today we’re sharing a first little peek into Ino’s Odyssey: an in-world display you’ll see inside the game .

    This screen belongs to a cryopod syste, and it’s showing some character data of our main character Ino Anda such as name, profession and Oraxidus Credits. But wait. What are Oraxidus Credits and why does the screen look like it’s running on duct tape and bad decisions?

    We love moments like this because they tell you something about the world without a single line of dialogue, because nothing says “welcome to space” like a system screen on a shabby display calmly listing your vitals while you’re frozen like a popsicle.

    Visually, this is also a small milestone for us: it’s part of establishing the game’s UI language and tone, which is of course 100% handmade by human artists .

    If you’d like to support development and get a closer look behind the scenes, our Patreon gives you access to early content and extras that won’t be available anywhere else .

    More early visuals are on the way as we continue building the world around Ino and whatever exactly Ino is waking up into. Until then: enjoy the first glimpse and stay tuned 👽.

  • Ino’s Odyssey – official project announcement

    Ino’s Odyssey – official project announcement

    We’re excited to officially announce Ino’s Odyssey – our brand-new indie game project 🚀.

    We’ve now entered pre-production. After months of ideas, sketches, and prototypes we’re kicking off the planning phase: shaping the story structure, locking in the art direction, building our pipelines and laying the technical foundation that will carry the project through full production.

    Ino’s Odyssey is a space-set visual novel that drifts between moods and realities: sometimes dystopian, sometimes utopion, sometimes spooky – but always humor-forward at heart. It’s designed to be inclusive 🏳️‍🌈, welcoming and full of personality: a story you can sink into, with characters and moments crafted with genuine warmth.

    Artisticall, we’re of course committed to handmade digital art, so you can be sure that every illustration, asset and piece of visual storyelling is 100% drawn with love by humans and no AI. We want Ino’s Odyssey to feel lovingly built, intentional and unmistakably personal.

    Curious? Your help is needed and highly appreciated. if you’d like to help make this journey possible, follow us and consider supporting the project. You find us on Patreon, ko-fi and (unfortunately) even on paypal (sorry, we know who’s behind this company, but we really need the help – but hey, at least we do not use X).

    We’ll be sharing more as development continues – including deeper looks at the story, characters, art and the universe we’re building. Thanks for being here at the start of the journey .